Telltale’s Guardians of the Galaxy Episode 1 Impressions
The last Telltale game that I played was Batman. I absolutely loved it. I’ve had a mixed experience with previous Telltale games. When I had heard they were bringing out a game based upon Marvel’s Guardians of the Galaxy I was all in.
Telltale’s Guardians of the Galaxy starts in fine form. The Electric Light Orchestra’s Livin’ Thing blasts out in the menu creating a first glimpse that Telltale are going to do this right.
From here we’re introduced to Peter Quill’s Starlord and the rest of the Guardians. They receive a distress call and get busy saving the day.
It’s all pretty standard superhero fare. The fun here is the characters and the banter between them. The Guardians are a fantastic collection of characters and the best fun to be found here is certainly the interactions between them. The action, as with most Telltale games, is pretty lackluster. There is no challenge and nothing other than the story encourages you to keep on playing.
The choices to be made here are pretty disappointing. Telltale games are all about the story and the player’s ability to make choices that will affect it. The bigger the choice, the more interesting the game becomes. Here though the choices aren’t difficult. There are no tricky decisions to make and discovering how popular choices were at the end wasn’t in any way surprising.
I really wanted to get into Telltale’s Guardians of the Galaxy. The story was a tad disappointing but has potential to get interesting. The best of it so far is the relationships developing and changing between them. After an initial hoorah for the Guardians things start to get complicated and egos get in one another’s way. Fingers crossed episode two looks to move the story forward and includes some harder decisions to make.